© Ross Tregenza. Proudly created with Wix.com

CRYSIS SERIES (CRYSIS 1, CRYSIS 2, CRYSIS 3)

Role: Sound Designer, Additional Music, Writer & Director (Multiplayer component)

Developer: Crytek

Publisher: EA Games

Timeframe: 2008-2014

I joined the UK studio of German games company Crytek in 2008 and spent a number of years working on the Crysis franchise. I started as sound designer, and ended up sound designing, directing, writing and composing by the time we were making Crysis 3. Working with my long time collaborator Graeme Norgate, we had some cool opportunities to compose for Crysis 3, providing some aggressive industrial rock style music for the game’s multiplayer mode.