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Role: Sound Designer

Developer: Penny Black Studios

Publisher: Sony

Timeframe: 2016

HOW WE SOAR

This beautifully realized game has given me an opportunity to try some softer edged sound design which is really refreshing. It’s been ten years of exposions and machine guns! How We Soar is a dreamy, surreal VR based game that has you swooping and diving across abstract landscapes on the back of giant phoenix. I’ve spent a lot of time working on the sounds of wind and feathers, making it feel as much as possible like a dream you’ll always want to remember.

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